Equity
Negotiated per product
We help build the product and take an ownership stake in it.
Talk to usWhat we do, what it costs, and who does it.
We take all that technical depth and turn it into something people understand and enjoy.
No corporate fluff. Just the product, and the story you have been trying to tell.
Branding: Your brand should reflect the credibility of your product, and the company you're becoming.
Web: Your site sells the machine before the demo does. Built from scratch, never from a template.
Rendering: Show the machine before it ships. Built from your CAD files, true down to the last bolt.
Interfaces: The screens, controls, and sounds people touch every day. We tune every tap, click, and buzz until the machine feels like part of you.
Implementation: We take the interface off the screen and put it on the machine. Production-ready software, integrated with your hardware and systems.
Pick the one that fits your company. Equity and revenue terms are set product by product.
Negotiated per product
We help build the product and take an ownership stake in it.
Talk to usNegotiated per product
We build the product and earn a share of the revenue it brings in.
Talk to usFlat fee
One fixed price for the full scope, agreed before work starts.
Talk to us
“COET took a machine only our engineers could explain and made it something anyone can understand. Brand, site, renders and interface from one team, and every piece feels like the same product.”
Thirteen designers and engineers across three studios, shipping one product together.
Founder & CEO
Jason Coawette studied computer science at Arizona State University and took on a wide range of freelance projects before founding COET Systems.
His interests are UI/UX design and front-end development.
Jackie Gilbert
Head of design
Giorgio Bordoli
Head of engineering
Lucas Lauachella
Head of operations
Katie Little
Product manager
Matthew Schafman
Interface designer
Grace Gonzalez
Interface designer
Olaf Klimasz
Motion designer
Laish Glenberg
Software engineer
Theo Xenakis
Software engineer
Head of AI Engineering
Konner Harris is a software engineer specializing in AI integration, full-stack development, intelligent systems, and software infrastructure. His experience spans commercial software development, independent contracting, enterprise networking, robotics, and applied artificial intelligence, with an emphasis on turning emerging technologies into practical, real-world solutions.
As a software engineer and contractor, Konner has worked on a diverse range of projects, including AI-powered applications, intelligent automation systems, conversational AI agents, business workflow integrations, web platforms, and custom software solutions. His work involves integrating large language models, external APIs, and automation frameworks into existing business systems, as well as designing and developing new applications from the ground up.
He brings experience in backend development, system architecture, API integration, and modern frontend technologies, connecting complex engineering systems with intuitive user experiences.
His technical background also includes enterprise network engineering at Southern Illinois University, where he supported large-scale networking infrastructure and developed Python automation tools. As a robotics research assistant at SIU's X-Lab, he has worked with ROS 2, robotic perception, LiDAR, large language models, and autonomous control systems.
Beyond commercial development, Konner has pursued research and independent projects in machine learning, computational neuroscience, EEG signal processing, computer vision, federated learning, and medical imaging. He has also contributed to open-source software, including BrainFlow, and submitted contributions to projects maintained by Microsoft, Google, and NVIDIA.
His technical toolkit includes Python, Go, C++, TypeScript, JavaScript, React, Linux, Docker, Kubernetes, cloud infrastructure, databases, and AI development frameworks.
Konner holds a bachelor's degree in Computer Science from Southern Illinois University and has been accepted into Georgia Tech's Master of Science in Computer Science program.
His approach combines software engineering, AI integration, infrastructure, and product development, with a focus on building intelligent, reliable systems that solve meaningful technical and business problems.
Corsa DeCenzo
Hardware engineer
Gabe Luraicella
Brand & creative strategist
Not open yet. If one of these is you, send us your work, not a résumé. We will keep it on file.
Machine screens, apps and the design system that holds them together.
Production web and app front ends, built from scratch in SvelteKit and React.
Taking the interface off the screen and onto the machine, integrated with the hardware.
Blender and Keyshot renders built from client CAD, true down to the last bolt.
Logo, type, colour and pitch decks for companies selling complicated products.
Keeping five disciplines and three studios pointed at the same ship date.
Scottsdale
Milan
Southern Illinois
Accepting 3 more projects this quarter
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